NEON Renovations

I've been doing a lot of work lately on my game Braids NEON. Not just changing the game itself, but submitting it to new places, making screen shots, changing icons, stuff like that. It's been several days of intensive NEON for me, but now I'm done and I can get to new games and new posts.

So, I've made the interface much more user-friendly - the mouse cursor is now visible on every screen, you can actually click on a button to go back to the game from the menu, and it detects perfectly whether the cursor is inside the game window or not. The tutorial instructions have also been updated. These are all improvements that were long overdue, really, and well, now they're here. I'd actually consider Braids NEON to be a solid game now.

Solid enough, in fact, that I decided to submit it to Newgrounds, after some consultation with my potential audience. It's there, with a solid score of 3.44 / 5.00 after almost 300 votes. Better than on Kongregate.

And the Kongregate version is now integrated with the Kongregate High Scores API, which is not only more fun, but now I can track how many registered users are playing it there. Or more likely, how few, since it's been several days since anyone has showed up with a new score. Oh well.

I've also made a bunch of screen shots of Braids NEON and put them in my deviantART scraps. Take a look, they're pretty nice. There are a few other new things in my scraps, like my first digital animation, which you might appreciate if you're into Aikido.

And I've recently ventured onto YouTube. My account should be populated with a video or two fairly soon.

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