new job at Linden Lab been inspiring me to post more often, I've also been doing a lot more prototyping! :)
I used the platformer engine from my Ludum Dare game Ninjural Selection to make this infinite "quilt" of platformer levels. When you go off the edge of the screen, a new level is randomly generated and placed alongside for you to fall into.
The levels are generated by randomly drawing and erasing horizontal and vertical lines of tiles, and then placing random emoticons for you to collect and avoid. But imagine what it would be like with fully featured platformer levels with roaming enemies and cool stuff to play with. Imagine that each level was created by another player - in fact, in this prototype you can already edit the platforms by holding shift and drawing with the mouse. Imagine that there were other players roaming around the quilt with you in real time, collecting coins with you or racing to find special items.
I think that could be pretty cool.