tag:blogger.com,1999:blog-17282500.post5654762937281126439..comments2023-09-11T08:08:47.909-07:00Comments on Evolution Live!: Why Hasn't Anyone Thought of This Yet?axchohttp://www.blogger.com/profile/00476494070603611505noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-17282500.post-87296354548048525902007-06-29T11:39:00.000-07:002007-06-29T11:39:00.000-07:00Thanks.Of course the basic concept would need twea...Thanks.<BR/><BR/>Of course the basic concept would need tweaking, and weak impacts could potentially be a problem. But it could be dealt with the same way Ragdoll Masters does it, with a constant damage and recoil force whenever to parts touch. Any physics-based concept will require lots of adjustment and experimentation.<BR/><BR/>I guess comedy could fit pretty well, though I had been imagining something a little darker. But yeah, the whole idea came from the "fight scene" in Team America in the first place. :paxchohttps://www.blogger.com/profile/00476494070603611505noreply@blogger.comtag:blogger.com,1999:blog-17282500.post-57862618894004945662007-06-29T09:33:00.000-07:002007-06-29T09:33:00.000-07:00I like it. I would probably adapt it in some ways ...I like it. <BR/><BR/>I would probably adapt it in some ways though. Realistically loose puppet movements could be fun, but realistically weak impacts wouldn't be. Also, I would add some sort of stat or skill system to differentiate the puppets by more than just size and shape.<BR/><BR/>It would be a good setting for comedy, too. It might be funny if the puppets talked trash to each other.Aaron Millerhttps://www.blogger.com/profile/06397235341719388657noreply@blogger.com